News and success stories

Try for free. Create fun outdoor games. Let your friends, colleagues or students use the Wittario app to navigate to your task waypoints.

Wittario is funding a research project executed by Inland Norway University of Applied Sciences. Our aim is to observe the combination of physical movement and game mechanics in student learning activities and see if they experience that this increases their learning outcome.

Covid-19 has made home school a common exercise. At Krapfoss elementary, Wittario is used to get students on their feet.

Wittario is both creating and translating content, making all collections available in Norwegian and English

The town of Hamar has long been an advocate of using nature as a classroom and has established Hamar Nature School to help facilitate this. Along with Prestrud Elementary School, they have started using Wittario.

Even though Covid-19 has morphed many people into couch potatoes, there are still many outdoors activities that are low risk.‍

The reasons why corporations should embrace game development.

Both students and teachers say that physical and mental health has improved, according to research project.

Taking good care of your employees is vital when attracting and retaining talent. At the same time is more challenging as employees spend less time at the office.

Premium customers may receive content, or collections of tasks, from other Wittario users. They may also make use of the Wittario Content Library.

Wittario is collaborating with the Swedish company Loops, owned by the Norwegian EdTech Skooler.

What's new from the developers workbench...

Nature is an excellent teacher in itself, and by taking education outdoors we create an optimal learning environment.

School is changing - both in form and content. Digitalization and outdoors activities are key, yet they can be difficult to combine. New tools are being developed to overcome these challenges.

The podcast "Lærerrommet" (in Norwegian) talks about how teachers can prevent boredom in the classroom.

What if you could onboard new students as a self service game? What if you could use the same onboarding game as a sales pitch?