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The pandemic has led to more isolation, less activity and a decreased mental health among children and adults. We now want to challenge the sedentary everyday life with the help of the mobile phone.
More features, better performance and better user experiences: The Wittario app is finally updated!
Try for free. Create fun outdoor games. Let your friends, colleagues or students use the Wittario app to navigate to your task waypoints.
Wittario has been selected as one of ten technology companies that have been placed in Telia Startup – a program that mentors companies that use communication technology.
In less than 30 seconds, you can create a game that creates engagement, ownership, and inclusion among your employees. Here’s three sample games you can test right now.
Wipe out the academic differences with digital games that teach, entertain, and engage your students. Encouraging physical activity is an important bonus!
Prestrud school in Hamar municipality, have tested Wittario on some of its students and the verdict is clear: THIS we are going to use much more in the future!
Wittario's game educator Bjørn Christensen was part of the podcast "Rekk opp Hånda".
When Caverion started a new leadership development program, they wanted a creative way to break up the digital learning. The choice fell on Wittario, and that’s a decision they are very happy with!
Storebrand is constantly looking for and exploring tools that can create engagement, unity and learning. Live Leer, who is HR manager Management and learning at Storebrand, has tested Wittario for several activities internally.
It has been over a year where many of us have been in the home office more or less throughout the period. How can you follow up all employees, their needs, development and at the same time facilitate that they get out into the fresh air?
Wittario has joined Telia Startup - a program that mentors companies that make use of communication technology.
Home office and quarantine does something to us as social beings. Physical activity has health benefits both physically and mentally - here is how to make your employees more active.
Quarantine and home school is robbing students of physical play. At the same time, this might be when they need it the most.
One third of the worlds population are gamers. How do marketers reach this target group? By joining them!
Introducing distance based games! Create a game for multiple users, wherever they are, in as little as 30 seconds.
Wittario is funding a research project executed by Inland Norway University of Applied Sciences. Our aim is to observe the combination of physical movement and game mechanics in student learning activities and see if they experience that this increases their learning outcome.
Covid-19 has made home school a common exercise. At Krapfoss elementary, Wittario is used to get students on their feet.
Wittario is both creating and translating content, making all collections available in Norwegian and English
The town of Hamar has long been an advocate of using nature as a classroom and has established Hamar Nature School to help facilitate this. Along with Prestrud Elementary School, they have started using Wittario.
Even though Covid-19 has morphed many people into couch potatoes, there are still many outdoors activities that are low risk.
Both students and teachers say that physical and mental health has improved, according to research project.
Taking good care of your employees is vital when attracting and retaining talent. At the same time is more challenging as employees spend less time at the office.
Premium customers may receive content, or collections of tasks, from other Wittario users. They may also make use of the Wittario Content Library.
Wittario is collaborating with the Swedish company Loops, owned by the Norwegian EdTech Skooler.
Nature is an excellent teacher in itself, and by taking education outdoors we create an optimal learning environment.
School is changing - both in form and content. Digitalization and outdoors activities are key, yet they can be difficult to combine. New tools are being developed to overcome these challenges.
The podcast "Lærerrommet" (in Norwegian) talks about how teachers can prevent boredom in the classroom.
What if you could onboard new students as a self service game? What if you could use the same onboarding game as a sales pitch?